A downloadable game for Windows, macOS, and Linux

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Created in cooperation with Incarta'95

Eternal September or the September That Never Ended is Usenet slang for a period beginning in September 1993, the month that Internet service provider America Online began offering Usenet access to its many users, overwhelming the existing culture for online forums.

Before then, Usenet was largely restricted to colleges and universities. Every September, a large number of incoming freshmen would acquire access to Usenet for the first time, taking time to become accustomed to Usenet's standards of conduct and "netiquette". After a month or so, these new users would either learn to comply with the networks' social norms or tire of using the service.

Whereas the regular September freshman influx would quickly settle down, the influx of new users from AOL did not end and Usenet's existing culture did not have the capacity to integrate the sheer number of new users. Since then, the popularity of the Internet has brought on a constant stream of new users and thus, from the point of view of the pre-1993 Usenet users, the influx of new users in September 1993 never ended.

Eternal September (Wikipedia)

Eternal September is my attempt at expressing the idea of the September That Never Ended. It's an online only game in which you can play music among other players, but with a twist: When you disconnect, your virtual player will persist and repeat your actions. This means that the longer a server is up, the more players will pile up inside of it.

If you can't connect to the server for some reason, you can set up your own with the Dedicated Server download below. Make sure to read the readme!


Move       - WASD
Interact   - E or Left Click
Pause      - Escape
Play Music - Press Keyboard keys when keyboard is focused
PlatformsWindows, macOS, Linux
Rated 4.8 out of 5 stars
(5 total ratings)
Tagsartgame, Experimental, Multiplayer, Music, purgatory, trash


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Click download now to get access to the following files:

Eternal September 0.2a (Windows x64).zip 76 MB
Eternal September 0.2a (Windows x86).zip 70 MB
Eternal September 0.2a (Linux Universal).zip 91 MB
Eternal September 0.2a (MacOS).app.zip 76 MB
Eternal September Dedicated Server 0.1 (Windows x64).zip 17 MB

Development log


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I was just around the corner,  then I heard somebody playing happy birthday on the keyboard- I feel so lonely. Lonely. Lonely...

I feel so.. lonely.

Never got the chance to play this when it was online, but i imagine it was a lot like The Club, just a bunch of anonymous people chilling out and doing dumb stuff, exploring a really weird sandbox


is the offline mode tracked, like will i be in it if someone else plays it, or is it the last tracked game before it crashes the game?

The offline version is not tracked. The servers are no longer online as the jam has ended - so the offline version is basically an archive of what the server became :) 

Thank you for playing!


This was actually quite fun. Though there's not much to it, just running around, exploring every nook and cranny while playing random music was made really entertaining. Nicely done.


I like the concept behind this one! Weird/surreal concept games are my niche. Putting aside the cool context it's a fun little game with a interactive musical element; interested to see what it turns out like once it gets swamped with people and creates an unholy cacophony. Good job! 


I wasn't sure what to make of this one but let's see how it grows. It could be very interesting well done devs.

All the best